8-bit Demon Hunter
PROCEDURALLY GENERATED
The world and people are randomly generated so different every time you play!
OBJECTIVE
Find the demon hiding among the townspeople and defeat it.
CONTROLS
| Mouse | Look around |
| Left Click | Attack |
| WASD | Move |
| E | Interact / dismiss dialogue |
| C | Open Clue Book |
| F | Level Up (when available) |
| Esc | Pause |
CLUES
People give you clues about the demon. Those who say they know the truth have the best clues and are never lying.
The demon and its minions always lie — their clues contradict the truth.
Complete a person’s task to earn their good clue or special ability.
PEOPLE
• Location — Always 10 people per town.
• Occupation — Each town has one of each. Ten total.
• Favorite Color — Multiple people have the same favorite color. Only 6 possible.
• Pet — Multiple people can have the same pet. 15 possible pets.
• Item — Unique to each person.
LEVELING
Kill enemies to earn XP. Level up to improve:
Strength (damage) · Agility (speed) · Health (hearts) · Range (attack range)
ACCUSATION
Open the Clue Book (C), find the demon, and click ACCUSE.
If you’re right — you reach the finale. If you’re wrong — game over.
If you’re right — you reach the finale. If you’re wrong — game over.
CREDITS
Created by Zeke Swepson
Much code written by Claude Code
Open source sound and art downloaded from OpenGameArt.org
| Updated | 1 day ago |
| Published | 3 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | xephoid |
| Genre | Adventure, Puzzle, Role Playing |
| Tags | 3D, Fantasy, Indie, Pixel Art, Short |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
Development log
- Outage!1 day ago



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