PROCEDURALLY GENERATED
The world and people are randomly generated so different every time you play!
OBJECTIVE
Find the demon hiding among the townspeople and defeat it.
CONTROLS
MouseLook around
Left ClickAttack
WASDMove
EInteract / dismiss dialogue
COpen Clue Book
FLevel Up (when available)
EscPause
CLUES
People give you clues about the demon. Those who say they know the truth have the best clues and are never lying.
The demon and its minions always lie — their clues contradict the truth.
Complete a person’s task to earn their good clue or special ability.
PEOPLE
• Location — Always 10 people per town.
• Occupation — Each town has one of each. Ten total.
• Favorite Color — Multiple people have the same favorite color. Only 6 possible.
• Pet — Multiple people can have the same pet. 15 possible pets.
• Item — Unique to each person.
LEVELING
Kill enemies to earn XP. Level up to improve:
Strength (damage) · Agility (speed) · Health (hearts) · Range (attack range)
ACCUSATION
Open the Clue Book (C), find the demon, and click ACCUSE.
If you’re right — you reach the finale. If you’re wrong — game over.
CREDITS
Created by Zeke Swepson
Much code written by Claude Code
Open source sound and art downloaded from OpenGameArt.org
Updated 1 day ago
Published 3 days ago
StatusIn development
PlatformsHTML5
Authorxephoid
GenreAdventure, Puzzle, Role Playing
Tags3D, Fantasy, Indie, Pixel Art, Short
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse

Development log

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